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Madcap
Real
Name: Unrevealed Occupation: Prankster Identity: Secret Legal Status: Citizen of the United States with no criminal
record Former Aliases: None known Place of Birth: Unknown Marital Status: Single Known Relatives: Katy (sister, deceased) Base of Operations: Mobile Group Affiliation: None First Appearance: CAPTAIN AMERICA #307
History: The young man who would become Madcap was a
devoutly religious person who belonged to a church group
of an unspecified denomination. While he was on a church-sponsored
field trip with his parents, sister, and about forty others,
the bus he was riding in was struck by a tanker truck
containing an unknown chemical compound concocted by the
Advanced Idea Mechanics. This chemical, called Compound
X07, apparently contained enzymes that promoted rapid
healing in the human body. While everyone else was killed
in the crash and subsequent explosion, the man who would
become Madcap was thrown clear and lay for several hours
unconscious in the rapidly evaporating pool of the chemical.
After he gained consciousness in a hospital, his faith
in a rational universe was shattered when he learned he
was sole survivor of the accident.
Fleeing the hospital, he threw himself in the path of an oncoming
car in a suicide attempt. To his surprise, he not only
was incapable of feeling the pain of being hit by the
car, but he also got up from where he was thrown, his
injuries having healed in moments. Rightly suspecting
that the bus accident somehow endowed him with his immunity
from pain and injury, he was driven further into madness.
He could not understand why he should benefit from an
accident that killed forty people including his friends
and family. He finally came to the conclusion that things
happen without cause and effect and that there is no purpose
in anything.
He
also soon discovered that he could cause whoever looked him
in the eye long enough to act crazily. Lacking anything better
to do, he bought a toy soap bubble-making gun from a dime store
and stole a harlequin outfit from a costume shop. Calling himself
Madcap, he decided to wander New York City and randomly cause
people to go crazy in order to demonstrate to them the meaninglessness
of existence. On one of his first excursions, he encountered
the fledgling crimefighter Nomad, who at that time was Captain
America's partner. Nomad eventually befriended Madcap in order
to try to understand his origins, motives, and capacities. When
Madcap began threatening lives, Nomad was forced to subdue him.
Madcap was then put in to Bellevue Hospital in New York to undergo
psychiatric treatment.
Madcap
escaped from psychiatric care and became a host (with the use
of his Emotion Control powers) of the Madcap Mystery Hour on
a New York television station. He encountered the young heroes
Power Pack and encouraged them to go on an adventure with him,
but the adventure turned dangerous, and the Power Pack ended
it.
Height:
5 ft. 9 in. Weight: 145 lbs. Eyes: Blue Hair: Brown
Strength
Level: Madcap possesses the normal human strength of a man
of his age, height, and weight who engages in manic regular
exercise.
Known
Superhuman Powers: Madcap possesses two separate superhuman
powers. The first is his ability rapidly to heal his own wounds
of the flesh, bone, and tissue. The full extent of this capacity
is not known. Madcap has been observed to mend broken bones
rapidly, expel bullets lodged in him, and recover from a variety
of lacerations and puncture wounds. It is not known what would
happen were he dismembered (the generation of a new limb is
a possibility) or burned beyond recognition, it is also not
known if he can regenerate brain cells were he to sustain an
injury to the brain. Apparently he cannot heal the damage done
to most of his body's nerve endings that results in his inability
to perceive pain. The extent of his tactile sensations is also
unknown.
Madcap's
second superhuman power is the ability to psionically stimulate
the inhibition centers in other human beings' brains. By stimulating
them, he can cause other people to act in a generally euphoric,
uninhibited, outlandish manner. He cannot control the type of
behavior his subjects will exhibit; that is dictated by the
subjects' own psyches. Apparently a person must establish eye
contact with Madcap in order for him to affect his or her brain.
It is not known precisely how long a person will be prone to
aberrant behavior from a single stimulation of one second's
duration. This also may be determined by the individual's psyche
and normal inhibition level. Madcap's victims have been observed
to act crazily for fifteen minutes to a half hour after a single
stimulation. If Madcap were to repeatedly stimulate someone
before the effect of the first stimulation wore off, he could
keep them acting crazily indefinitely.