Marvel Comics
Navigation
Powered By

Experience true business class web hosting only at Dewahost!
Dewahost offers premium web hosting service at a great price. MarvelDirectory is proudly hosted by Dewahost!

Information
Krang

Real Name: Krang
Occupation: Former warlord of Atlantis, former usuper of the throne of Atlantis, professional adventurer
Identity: Krang does not use a dual identity His existence is known to few surface-dwellers.
Legal Status: Exiled citizen of Atlantis convicted of treason
Former Aliases: None
Place of Birth: Atlantis City, Atlantis, Atlantic Ocean
Marital Status: Single
Known Relatives: None
Group Affiliation: Ally of Attuma, Byrrah, and Dr. Lemuel Dorcas, employer of the Puppet Master and Orka, former member of the Viper's Serpent Squad
Base of Operations: Atlantic Ocean and Eastern seaboard
First Appearance: FANTASTIC FOUR ANNUAL # 1

History: Krang was born to the upper class of the water-breathing Homo Mermanus of the city-state of Atlantis. When he came of age, he enlisted in the militia of Atlantis and worked his way towards becoming a high-ranking military officer. Between the time that the Atlanteans left the City of Thakorr and resettled the sunken city of Atlantis, the military was busy protecting the nomadic tribe of Atlanteans from predators and undersea barbarians. Consequently, Krang had little time to pursue his ambition of seizing the throne of Atlantis. He did, however, become engaged to the Lady Dorma, who had lost faith that her true love, Namor the Sub-Mariner, would ever return to their people. Namor had become amnesiac, and after recovering his memory searched for his mother's people without success.

When Namor finally discovered the Atlantean nomads and led them to the original capital city, Krang realized he had to eliminate Namor to further his ambitions. Krang courted Namor's friendship and was appointed warlord. As field commander of the Atlantean militia, Krang exerted his influence over his troops to encourage greater loyalty to him than to Namor. Finally, when Namor was absent from Atlantis on a mission to the surface, Krang staged a military coup and seized the throne. When Namor returned, Krang had him thrown into prison and then began to plot an invasion of the surface world. Namor escaped with the help of Dorma and began a quest for the trident of Neptune, hoping the symbol of power would help him regain the throne. Krang was a harsh despot and the Atlantean people soon rose in revolt against him during Namor's absence. When Namor finally returned with the trident, he bested Krang in personal combat and exiled him from the capital city.

While in exile, Krang forced the criminal Puppet Master to construct him a puppet that would give him control over the aquatic monster called Behemoth. Although Namor conquered the creature, Krang tricked Dorma into renewing her vow to marry him and then fled with her to the surface, employing a chemical to alter their blue skin to pink and enable them to breathe air. While there, Krang used Atlantean technology to create a tidal wave that struck lower Manhattan, killing hundreds. Before he could continue the assault, he and Dorma were taken into custody by the New York police. Namor freed them, returned them to Atlantis, and had Krang imprisoned outside the city.

Namor's cousin Byrrah freed Krang soon afterwards and used him to further his own ambitions for the throne. When Byrrah's scheme failed, Krang fled. Eventually he discovered the subsea laboratory of Dr. Lemuel Dorcas, who was looking for a new test subject upon whom to confer the powers of a marine animal. Krang offered Dorcas his servant, the dull-witted Orka, and Dorcas endowed Orka with the might of a killer whale. Orka led an attack of killer whales upon Atlantis, but it was repulsed by the might of the Sub-Mariner. Krang joined forces with Dr. Dorcas and Byrrah to stir public sentiment in Atlantis against Namor, but Namor thwarted this scheme and again banished Krang from the realm.

Krang eventually came upon the Serpent Crown, an ancient artifact of immense power, and putting it on his head, became the agent of the serpentine intelligence that created it. The Crown led him into partnership with the human subversive, the Viper (formerly Madame Hydra), and her Serpent Squad. Their scheme was to raise the "continent'' of Lemuria, but they were opposed by Namor and Captain America, who at that time had assumed the guise of the Nomad. Nomad beat Krang in battle and Krang fled into the Pacific. Krang's current whereabouts and activities are unknown.

Height: 6 ft.
Weight: 290 lbs.
Eyes: Blue
Hair: Black
Skin: Blue

Strength Level: Krang possesses the normal strength of an Atlantean male who engages in moderate regular exercise. He can lift (press) approximately 4.55 tons in air, under optimal conditions.

Known Superhuman Powers: Krang possesses the conventional attributes of the Homo Mermanus species: gills to enable him to extract oxygen from water, a superhumanly strong physiology to enable him to withstand the extreme water pressure changes that occur beneath the sea, blood circulation enabling him to withstand freezing temperatures, and specially developed vision which is more sensitive to the green portion of the spectrum enabling him to see in the murky depths. He can swim at a speed of approximately 30 miles per hour. Like all Atlanteans, Krang cannot breathe air out of water. He is capable of lasting approximately nine minutes out of water before he begins to suffocate. However, he can operate out of water if he wears a special breathing helmet or periodically ingests a chemical that enables him to draw oxygen from the air.

Weapons: Krang employs various weaponry and armor built for him by his human and Atlantean allies.

Other Links
· Comic Collector
· Mile High Comics
· MyComicShop
· Comic Book Resources
· ComicsPriceGuide
· ComicBookMovie