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Krang
Real
Name: Krang Occupation: Former warlord of Atlantis, former usuper
of the throne of Atlantis, professional adventurer Identity: Krang does not use a dual identity His existence
is known to few surface-dwellers. Legal Status: Exiled citizen of Atlantis convicted of
treason Former Aliases: None Place of Birth: Atlantis City, Atlantis, Atlantic Ocean Marital Status: Single Known Relatives: None Group Affiliation: Ally of Attuma, Byrrah, and Dr. Lemuel
Dorcas, employer of the Puppet Master and Orka, former member
of the Viper's Serpent Squad Base of Operations: Atlantic Ocean and Eastern seaboard First Appearance: FANTASTIC FOUR ANNUAL # 1
History: Krang was born to the upper class
of the water-breathing Homo Mermanus of the city-state
of Atlantis. When he came of age, he enlisted in the militia
of Atlantis and worked his way towards becoming a high-ranking
military officer. Between the time that the Atlanteans
left the City of Thakorr and resettled the sunken city
of Atlantis, the military was busy protecting the nomadic
tribe of Atlanteans from predators and undersea barbarians.
Consequently, Krang had little time to pursue his ambition
of seizing the throne of Atlantis. He did, however, become
engaged to the Lady Dorma, who had lost faith that her
true love, Namor the Sub-Mariner, would ever return to
their people. Namor had become amnesiac, and after recovering
his memory searched for his mother's people without success.
When Namor finally discovered the Atlantean nomads
and led them to the original capital city, Krang realized
he had to eliminate Namor to further his ambitions. Krang
courted Namor's friendship and was appointed warlord.
As field commander of the Atlantean militia, Krang exerted
his influence over his troops to encourage greater loyalty
to him than to Namor. Finally, when Namor was absent from
Atlantis on a mission to the surface, Krang staged a military
coup and seized the throne. When Namor returned, Krang
had him thrown into prison and then began to plot an invasion
of the surface world. Namor escaped with the help of Dorma
and began a quest for the trident of Neptune, hoping the
symbol of power would help him regain the throne. Krang
was a harsh despot and the Atlantean people soon rose
in revolt against him during Namor's absence. When Namor
finally returned with the trident, he bested Krang in
personal combat and exiled him from the capital city.
While in exile, Krang forced the criminal Puppet
Master to construct him a puppet that would give him control
over the aquatic monster called Behemoth. Although Namor
conquered the creature, Krang tricked Dorma into renewing
her vow to marry him and then fled with her to the surface,
employing a chemical to alter their blue skin to pink
and enable them to breathe air. While there, Krang used
Atlantean technology to create a tidal wave that struck
lower Manhattan, killing hundreds. Before he could continue
the assault, he and Dorma were taken into custody by the
New York police. Namor freed them, returned them to Atlantis,
and had Krang imprisoned outside the city.
Namor's cousin Byrrah freed Krang soon afterwards
and used him to further his own ambitions for the throne.
When Byrrah's scheme failed, Krang fled. Eventually he
discovered the subsea laboratory of Dr. Lemuel Dorcas,
who was looking for a new test subject upon whom to confer
the powers of a marine animal. Krang offered Dorcas his
servant, the dull-witted Orka, and Dorcas endowed Orka
with the might of a killer whale. Orka led an attack of
killer whales upon Atlantis, but it was repulsed by the
might of the Sub-Mariner. Krang joined forces with Dr.
Dorcas and Byrrah to stir public sentiment in Atlantis
against Namor, but Namor thwarted this scheme and again
banished Krang from the realm.
Krang eventually came upon the Serpent Crown,
an ancient artifact of immense power, and putting it on
his head, became the agent of the serpentine intelligence
that created it. The Crown led him into partnership with
the human subversive, the Viper (formerly Madame Hydra),
and her Serpent Squad. Their scheme was to raise the "continent''
of Lemuria, but they were opposed by Namor and Captain
America, who at that time had assumed the guise of the
Nomad. Nomad beat Krang in battle and Krang fled into
the Pacific. Krang's current whereabouts and activities
are unknown.
Height: 6 ft. Weight: 290 lbs. Eyes: Blue Hair: Black Skin: Blue
Strength Level: Krang possesses the normal
strength of an Atlantean male who engages in moderate
regular exercise. He can lift (press) approximately 4.55
tons in air, under optimal conditions.
Known Superhuman Powers: Krang possesses
the conventional attributes of the Homo Mermanus species:
gills to enable him to extract oxygen from water, a superhumanly
strong physiology to enable him to withstand the extreme
water pressure changes that occur beneath the sea, blood
circulation enabling him to withstand freezing temperatures,
and specially developed vision which is more sensitive
to the green portion of the spectrum enabling him to see
in the murky depths. He can swim at a speed of approximately
30 miles per hour. Like all Atlanteans, Krang cannot breathe
air out of water. He is capable of lasting approximately
nine minutes out of water before he begins to suffocate.
However, he can operate out of water if he wears a special
breathing helmet or periodically ingests a chemical that
enables him to draw oxygen from the air.
Weapons: Krang employs various weaponry
and armor built for him by his human and Atlantean allies.