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Killer
Shrike
Real
Name: Simon Maddicks Occupation: Professional criminal Identity: Secret Legal Status: Citizen of the United States with no criminal
record Former Aliases: Harold Simmons Place of Birth: Williamsburg, Virginia Marital Status: Single Known Relatives: None Group Affiliation: Former agent of the Roxxon Oil Company Base of Operations: Mobile First Appearance: RAMPAGING HULK #1
History: Simon Maddicks, a military man
turned mercenary was selected by the Roxxon Oil Company
to be a special agent in covert operations. Sent to the
Mutagenics Laboratory of Roxxon's subsidiary Brand Corporation,
Maddicks underwent extensive conditioning to increase
his strength and endurance, and surgery to implant a miniature
anti-gravity generator in the base of his spine. Given
a special baffle-suit with electrical offensive weaponry,
Maddicks was assigned the code name Killer Shrike. For
his first mission, he was sent to infiltrate the subversive
organization called the Conspiracy, which Roxxon learned
about through major purchases of technology from the Brand
Corporation.
For his initiation, the Conspiracy sent Killer
Shrike to capture the monster called Goram. Instead, he
found himself engaged in battle with the adventurer Ullyses
Bloodstone and was defeated. Injured by the short-circuiting
of his electrical weaponry, the Shrike was taken to a
New York hospital by Bloodstone's agents. There he lay
comatose for several weeks. Upon awakening he had temporary
amnesia, but was soon contacted by one of the Brand scientists,
Dr. Stephen Weems, who operated upon him. Weems, calling
himself the Modular Man, had been the victim of a microwave
experiment that backfired, and sought the Shrike's help
to acquire more power. In return, Weems promised to disclose
to the Shrike knowledge of his past. In battle with Spider-Man
and the Beast, Weems was killed before he could uphold
his end of the bargain. The Shrike escaped and was soon
contacted by agents of the Brand Corporation. They helped
restore his memory, and assigned him to undercover work
as bodyguard to Brand president James Melvin. With Brand's
public dissolution, Killer Shrike became a free agent.
Height: 6 ft. 5 in. Weight: 250 lbs Eyes: Brown Hair: Brown
Strength Level: Killer Shrike possesses
superhuman strength enabling him to lift (press) approximately
1 ton.
Known Superhuman Powers: Killer Shrike's
reflexes, agility, endurance, and resistance to injury
have been enhanced to the peak of human perfection. He
can fly by means of a surgically-implanted anti-gravity
generator located at the base of his spine. This generator,
activated by neural link, emits a steady stream of anti-gravitons
(theoretical particles that are of the opposite charge
to gravitons), and enables him to fly. Killer Shrike can
attain speeds up to about 80 miles per hour and can support
up to 450 pounds (including his own weight) while in flight,
although this diminishes his speed and endurance.
Abilities: Killer Shrike has had extensive
training in hand-to-hand combat and a number of Oriental
martial arts such as kung fu. He is also proficient at
the use of hand weapons such as knives and guns.
Paraphernalia: Killer Shrike wears a head-to-toe
body suit made of insulated steel alloy mesh capable of
protecting him from flight turbulence and small caliber
firearms.
His
major weapons system is the twin power-blasters worn on
each wrist. Each bracelet has two curved titanium talons,
capable of slashing flesh, wood, cinderblock, and light
metals. The bracelets can discharge a high-frequency lightning-like
bolt of electricity with a maximum charge of 35,000 volts.
His maximum range of normal bolts is about 35 feet, or
about 50 feet for double-handed bolts.